Child of Light: Review

ChildofLight

Gameplay:

Classic. Child of Light plays like an old-school adventure RPG and that’s a great thing. From the turn-based fighting to the exploration, Child of Light is filled with classic elements that keep this recipe fresh and fun to play. This game is a prime example that you don’t have to be a $60 triple “A” with a huge development team to create an amazing work of art that is a thrill from start to finish. The only thing that might turn people away is not being a fan of turn-based combat.

Graphics:

When most people talk about graphics in a game, they talk about photorealism and the sharpest textures, but we can’t forget that there’s more to it than just that. Sometimes amazing graphics come in the form of beautiful artwork with vibrant colors. Child of Light is blessed with some amazing artwork that really showcases this teams talent. The future looks bright for the creators of Child of Light.

Soundtrack:

The soundtrack in Child of Light has many nods to classics of the past. The first time I heard the main melody on the flute, I was reminded of the Ocarina from Zelda. While battling a boss enemy, the chanting orchestral score reminded me of the theme music to Skyrim. All this said, Child of Light has a brilliant score that wraps this total package even tighter.

Replay Value:

Medium. Trophy and Achievement hunters will want to play this one through for a second time. NG+ also lets you keep your level, skills, and items for another go around in this work of art.

Overall Package:

Amazing artwork and classic adventure gameplay makes for a recipe that everyone can enjoy. Child of Light is a brilliant game that every classic RPG fan should add to their library. Playing through this adventure is proof that grand things come in small packages.

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Special Thanks to Mina Sanwald for providing the Child of Light artwork. Check out more of her work here.

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